Progetto H — Riferimento API Documentazione & Scripting
Evento Server

Prop.TakeDamage

When Prop takes Damage

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Sintassi

Lua
Prop.Subscribe("TakeDamage", function(self, damage, bone, type, from_direction, instigator, causer)
    -- il tuo codice
end)

Argomenti

Nome Tipo Predefinito Descrizione
self Prop the object that takes the damage
damage integer amount of damage
bone string Damaged bone
type DamageType Damage Type
from_direction Vector Direction of the damage relative to the damaged actor
instigator facoltativo Player? The player which caused the damage
causer facoltativo Actor? The object which caused the damage