Classi statiche
Viewport
Permette di lavorare sulle proprietà e sugli effetti dello schermo.
Mostra l'originale in inglese
Work with screen properties and effects.
15 propri
Funzioni statiche 14
- DeprojectScreenToWorld Transforms a 2D screen coordinates into 3D world-space location
- GetMousePosition Gets the current mouse screen location
- GetViewportScale Gets the scale of viewport
- GetViewportSize Gets the size of viewport
- ProjectWorldToScreen Transforms a 3D world-space vector into 2D screen coordinates
- SetBloodScreenEnabled Enables/Disables the Blood Screen effect
- SetBloodScreenIntensity Manually sets the Blood Screen intensity
- SetBrandingBarSettings Sets the Branding Bar settings (the bar with 'nanos world - closed alpha ver...')
- SetCrosshairEnabled Enables/Disables the Crosshair
- SetHardwareCursor Loads and sets a hardware cursor in the game from a PNG image
- SetInteractionToolTipEnabled Enables/Disables the Interaction ToolTip
- SetMousePosition Sets the mouse position
- Subscribe Subscribes to an Event
- Unsubscribe Unsubscribes from all subscribed Events in this Class and in this Package, optionally passing the function to unsubscribe only that callback