Funzione
Veloce
Vehicle:SetExplosionSettings
Configures the Explosion Settings when health reaches zero
Non ancora tradotto
Sintassi
my_vehicle:SetExplosionSettings(engine_relative_location, materials_index_burnt_override, materials_index_burnt_invisible)
Parametri
| Nome | Tipo | Predefinito | Descrizione |
|---|---|---|---|
engine_relative_location
|
Vector | — | Relative location of the Engine. Used to apply particles and effects. |
materials_index_burnt_override
|
table | — | List of material indexes to override to burnt when exploded. Leave it empty for all indexes. |
materials_index_burnt_invisible
|
table | — | List of material indexes to override to invisible when exploded. Leave it empty for all indexes. |
Esempi
my_vehicle:SetExplosionSettings(Vector(-50, 0, 0), { 1, 2, 4 }, { 3 })