Event
Player.DimensionChange
Triggered when a Player changes its dimension
Syntax
Player.Subscribe("DimensionChange", function(self, old_dimension, new_dimension)
-- il tuo codice
end)
Arguments
| Name | Type | Default | Description |
|---|---|---|---|
self
|
Player | — | — |
old_dimension
|
integer | — | — |
new_dimension
|
integer | — | — |