Static classes
Level
Work with Unreal level in runtime.
13 own
Static functions 7
- CallLevelBlueprintEvent Calls a Level Blueprint custom event (which can be added when creating levels through Unreal Engine)
- GetStreamLevels Gets a list of all Stream Levels
- LoadStreamLevel Loads a Level in runtime
- SetStreamLevelVisibility Sets a Stream Level visibility
- Subscribe Subscribes to an Event
- UnloadStreamLevel Unloads a Level in runtime
- Unsubscribe Unsubscribes from all subscribed Events in this Class and in this Package, optionally passing the function to unsubscribe only that callback
Events 6
- StreamLevelBeginPause Called when streaming pause begins
- StreamLevelEndPause Called when streaming pause ends
- StreamLevelHide Called when a Stream Level is hidden
- StreamLevelLoad Called when a Stream Level is loaded
- StreamLevelShow Called when a Stream Level is shown
- StreamLevelUnload Called when a Stream Level is unloaded