Static classes
Trace
Trace a ray against the world and get collided objects information.
8 own
Static functions 8
- BoxMulti Trace a box against the world using object types and return overlapping hits and then first blocking hit
- BoxSingle Trace a box against the world and returns a table with the first blocking hit information
- CapsuleMulti Trace a capsule against the world using object types and return overlapping hits and then first blocking hit
- CapsuleSingle Trace a capsule against the world and returns a table with the first blocking hit information
- LineMulti Trace a ray against the world using object types and return overlapping hits and then first blocking hit
- LineSingle Trace a ray against the world and returns a table with the first blocking hit information
- SphereMulti Trace a sphere against the world using object types and return overlapping hits and then first blocking hit
- SphereSingle Trace a sphere against the world and returns a table with the first blocking hit information