Funzione statica
Lento
Level.CallLevelBlueprintEvent
Calls a Level Blueprint custom event (which can be added when creating levels through Unreal Engine)
Non ancora tradotto
Sintassi
Level.CallLevelBlueprintEvent(event_name, arguments... = nil)
Parametri
| Nome | Tipo | Predefinito | Descrizione |
|---|---|---|---|
event_name
|
string | — | Event or Function name |
arguments...
facoltativo
|
any | nil |
Sequence of arguments to pass to the event |
Valore restituito
- any... the function return values