nanos world API Reference Unofficial documentation
Static function Client Slow

Viewport.SetHardwareCursor

Loads and sets a hardware cursor in the game from a PNG image<br/>Note: due an engine limitation modifying an already set cursor image will not change the cursor until the game is restarted

Syntax

Lua
Viewport.SetHardwareCursor(cursor_shape, cursor_path, hotspot = Vector(0, 0))

Parameters

Name Type Default Description
cursor_shape CursorType
cursor_path ImagePath a PNG image relative to Assets/
hotspot optional Vector2D Vector(0, 0)