Static function
Moderate
Events.CallRemote
Triggers a remote custom Event from the Server to the Client (Server ➔ Client)<br/>Must be caught using <code>Events.SubscribeRemote()</code>
Syntax
Events.CallRemote(event_name, player, reliability = Reliability.Reliable, args... = nil)
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
event_name
|
string | — | The Event Name to trigger the event |
player
|
Player | — | The remote player to send this event |
reliability
optional
|
Reliability | Reliability.Reliable |
The network reliability rule |
args...
optional
|
any | nil |
Arguments to pass to the event |