Progetto H — API Reference API & Scripting Documentation
Function Server Fast

Character:SetFallDamageTaken

Set the Fall Damage multiplier taken when falling from High places.<br/><br/>Setting to 0 will make the Character to do not take any damage

Syntax

Lua
my_character:SetFallDamageTaken(damage)

Parameters

Name Type Default Description
damage integer Default is 10