nanos world API Reference Unofficial documentation
Function Client Moderate

Canvas:DrawMaterialFromWebUI

Draws a WebUI on the Canvas<br/></br>This method can only be called from inside <code>Update</code> event<br/><br/><strong>Note:</strong> Due how Unreal handles Render Targets, drawing material on Canvas result on a weird translucent effect. Hope in the future to be improved.

Syntax

Lua
my_canvas:DrawMaterialFromWebUI(webui_entity, screen_position, screen_size, coordinate_position, coordinate_size = Vector2D(1, 1), rotation = 0, pivot_point = Vector2D(0.5, 0.5), blend_mode = BlendMode.Opaque)

Parameters

Name Type Default Description
webui_entity WebUI
screen_position Vector2D
screen_size Vector2D
coordinate_position Vector2D
coordinate_size optional Vector2D Vector2D(1, 1)
rotation optional float 0
pivot_point optional Vector2D Vector2D(0.5, 0.5)
blend_mode optional BlendMode BlendMode.Opaque